Old NA Blog - 2012
Welcome to a archive of the most prolific blog ever to grace the pages of NintendoAGE written exclusively by Mario’s Right Nut.
9/12/12 - New Blogs!
So, nobody reads this. I decied to make this thread so that I get more attention and hopefull more motivation to get things moving. I enjoy working on this stuff, so I want to be motivated. Also, I’ve never understood why most programmers choose to keep their work a secret. People like homebrews and often confuse them with reproductions. Hopefully this will help to remove some heads from asses. Homebrews are not fucking repros.
http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=83992&StartRow=1#bottom
(Note that this information has been archived on this website under the Nightman page. Click HERE for details.)
8/24/12 - WTF? A month already?
So, my fan keeps bitching at me because I haven’t updated this in a while.
I am currently working on the art for level 5 of Nightman. It’s a slow process because I’m not exactly sure how I want it to look. The previous levels I had a clear picture in my head so the art went quickly. This one is taking forever because I am clueless. I think that I’m about done. It should look okay, just might not be as detailed as the others. If I ever get it done, I’ll post a picture.
If someone has any extra time laying around, I’d be buying.
ETA: Oh, and I can’t believe that it’s been almost a year since BAN. I need to get busy!!
7/24/12 - 6 months and the return of the Nightman
So, I worked on Nightman for the first time since fucking November today! I have the art and such sorted out for the overworld and levels 1-4. Now, this will be my howeverth many attempt at Nightman. We’ll see how it goes. I really want to get this game moving and I think that I’ve figured out how I want to do it now. Hopefully I can start working it into my spare time.
Thanks for reading and I hope it won’t be so freaking long until the next post.
2/2/12 - Coming Soon: Homebrew World Championships
A bit of a teaser for a project in the works. Think NWC, NA Style.
1/17/12: The Grind: An Update
Just a quickie.
I got the basics worked out. The thing runs and the collision detection is working nicely. Amazing how quickly it comes now.
All 4 rooms load. Pause routine works great. Animation works fine. Still have to add a bunch of sprite interactions. But it is coming along nicely.
More updates as more interesting things happen.